Any% in 1h 17m 57s 970ms by
Descripción
1:09 eventually
Tabla de clasificación
Categoría
Any%
Difficulties
Recruit
Partida
Rango
6th
Load Removed Time
1h 17m 57s 970ms
Real Time Attack
1h 37m 18s
Fecha
Plataforma
XboxOne
División de tiempos
Proporcionado por Splits.io
# | Nombre | División | Terminado en |
---|---|---|---|
1 | Operation 627 Oro | 8m 29s 367ms | 8m 29s 367ms |
2 | Precious Cargo | 2m 17s 988ms | 10m 47s 355ms |
3 | Reactor | 2m 32s 855ms | 13m 20s 210ms |
4 | Payload Oro | 5m 47s 220ms | 19m 07s 430ms |
5 | Deep Cover Oro | 4m 42s 239ms | 23m 49s 669ms |
6 | Passenger | 4m 13s 270ms | 28m 02s 939ms |
7 | Crash Site Oro | 1m 48s 216ms | 29m 51s 155ms |
8 | Flashpoint | 9m 02s 082ms | 38m 53s 237ms |
9 | Oligarch Oro | 2m 02s 650ms | 40m 55s 887ms |
10 | Highrise Oro | 4m 14s 873ms | 45m 10s 760ms |
11 | Frozen Tundra Oro | 10m 48s 951ms | 55m 59s 711ms |
12 | Gora Dam | 2m 41s 096ms | 58m 40s 807ms |
13 | Danger Close | 8m 57s 703ms | 1h 07m 38s 510ms |
14 | Trojan Horse | 10m 44s 260ms | 1h 18m 22s 770ms |
Open Combat Cutscene Skip
PSA: On open combat missions there is a mandatory cutscene that you can skip through, (except on crash site that one is unskippable.) These must be part of the run. Any run that skips these to "save time" will be rejected. If a run includes this cutscene but then hits 'last checkpoint' to skip
Corridas recientes
Nivel: Reactor
Nivel: Highrise
Nivel: Passenger
Nivel: Operation 627
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